*Einschreit*
Tut es.
"
Might as
well put my reply here, it should be easy for all to see. Sorry I got to
this so late, I was at a family thing. Also, thanks for the kind words,
and I'm impressed by the maturity in this thread. Much preferred to
personal attacks!
I'll see if I can sum all of this up really clearly so that there's no confusion.
What happened? First, a random tweet in the middle
of a conversation, an offhanded comment by me about many servers with
VIP violating the EULA. I see a lot of customer support emails that
start with "I spent $150 on your game..." and I was a bit exasperated.
About the same time, I PM'd one of my friends who runs a big server
host, and told him to knock off using our art assets on their sales
page. He said "well what about this other host that's doing it?", to
which I said, "Fine, I'll tell them too." I did so casually over
Twitter, and that host too said they'd change things, and the casual
poke was appreciated (otherwise it'd go to a support person who works on
brands issues, which ends up a bit more formal). I should have DM'd
this, and that was my mistake.
Some people also jumped to the conclusion that because I reminded a
server host that they were using art assets commercially, that I was
shutting down server hosts so that Realms could be the only server host.
That's insane. Not only is that not my job (I answer your questions for
a living), but having a monopoly is NOT the company's intent.
What's changed? Nothing, actually. In terms of
server stuff, it's always been against the EULA to do something like,
sell 64 diamond blocks for $64. You can't buy the game from Mojang, and
then sell pieces of it back to other players. You can't do this in other
games either. In terms of copyright/brands/website stuff, takedowns
have gone out without much discussion for the last few years. This
usually happens when there's knockoff merchandise, someone runs a
Minecraft-branded convention and bails, or runs a phishing site that's a
carbon copy of Mojang's site.
Why are people upset?
People are upset because some took one or both of the above things to
mean that Mojang had started to regulate servers, would cut off revenue
streams for server owners, and collapse the multiplayer Minecraft
community overnight. People keep asking me why I don't get this, and in
fact, I do get this. I wrote an internal report about how money flows in
secondary Minecraft markets almost a year ago now. I get it. There are
some servers that violate the EULA, and there are some that don't.
AFAIK, it's not been enforced in the past, and none of my comments
should be interpreted as anything has changed. Think of it like
jaywalking: even if you've never been talked to about it, it's still
against the rules. If anything does change, I think that we owe it to
the playerbase to let them know in advance. Things could change in the future as the EULA catches up to where things stand right now.
(Also, selling items directly is just lazy. So is, for the most part,
selling ranks. It's becoming like the mobile microtransactions market:
dependent upon the small percentage of players that will spend the big
bucks, thereby creating an economy built on microtransactions, and a
sort of caste system of haves and have nots. I know server admins can be
more creative.)
What happens now/What about X feature on a server?
The Minecraft community has come up with some amazing creations. A few
years ago, I don't know that people would have guessed that there'd be
massive server clusters hosting 20,000 people at the same time. As the
community grows and changes, the company does too. The EULA is a bit
different than it was a few years ago, and will need to be periodically
updated. I don't write the EULA, but I am one of the people occasionally
asked for feedback when it comes to things like modding or servers, and
I try to provide the viewpoints that people tweet at me or email
support. I'm in favor of a rich and robust Minecraft community, and
those who know me know that when I approached Mojang for a job 2.5 years
ago, it was as someone who played a TON of Minecraft.
There are some grey areas right now. People ask questions like, what
about ranks, or an in-game currency, or modded items? Things that don't
exist in the game? The EULA could stand to be updated a bit, and I'd
like to see these things clarified in the future. If you have specific
questions about a feature on a server, please email support and we'll do our best to help out.
Who are you again? For the most part, I answer
support questions. Despite what some have said, I'm not a developer, I'm
not the boss of anything, and I don't write our EULA. I try to answer
questions quickly and accurately, and you can usually find me responding
to questions sent to my personal Twitter account all throughout the
week, at all kinds of crazy hours. I do it because for the most part,
Minecrafters are awesome, and it's led to a lot of great discussions.
"
Es ist illegal für echtes Geld Items im Spiel anzubieten. Und das tut man mit /kit dia.
#PechFürEuch
Hoffentlich verklagt euch wer x3